The Wallboard in a clinical setting. The navigation screen offers rapid access to model content. At 32”, the Wallboard is one of the largest touchscreen devices in production. I designed a system of controls to manipulate a variety of interactive 3D models. Early navigation concepts used a variety of menu patterns.

Outcome Health

Exam Room Wallboard: Transforming a minimum viable product into a flagship

The Outcome Health Wallboard began its life as a minimum viable product to give doctors the power of interactive diagrams to explain concepts to patients. When I joined, we were slated to add significantly more content, as well as upgrading to full-3D models, and it became clear the original experience would not scale.

Working closely with the VP of product experience, the Wallboard’s product manager, and the engineering team, I designed and prototyped an extensive series of navigation systems to handle the influx of anatomical and condition models. I generally worked at a high level of fidelity for these, partly to sell the concepts internally, and partly to start defining a design language for the product.

In parallel with navigation, I iterated on a control format that would allow users to manipulate different types of 3D models in a consistent way.